antimatter dimensions guide antimatter dimensions guide

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antimatter dimensions guidePor

May 20, 2023

Youll also get achievement 173 Cat accomplissement n'existe pas III and achievement 175 The First Antihistorian without much effort. These will help a lot with DT gain (x2 while dilated), and will make the grind to get 1e15 DT a bit less bad. At around 1e135 IP, start C2. You can't read English? EC11x3 (EP: 4.34e667, TT: 6,581 | Goal: 1e850 IP): You can use 11,22,21,33,31,32,42,41,51,61,62,71,81,91,101,111,123,133,143,151,161,162,171,181,191,192,193,213,212,211,222,231,223,225,233|11 (you dont need Study 214 and the study below them as all of them are completely useless in EC11) and wait for about 10 minutes to reach the goal. EC11x5 should be pretty fast. 7. You could beat an EC more than 5 times, but there will be no reward and no change to the difficulty. The glyph will always be picked based on Rarity% + score value. Effarig/2 power/2 time also works. You can start with as low as 136 TTs (skip TS162), but since you are timewalled by the e27 AD multi RS upgrade anyways, there's no point in starting with 136 TTs unless you already have it. Next, buy everything up to 1e68 IP or less, or push a bit further to buy ID2 at 1e69IP and ID4 at 1e70IP, then begin Infinity Challenge 4 (IC4). Glyphs become king now. (by the way this unlocks achievement 148). Your new mechanic is 'Tesseract' which increases the infinity dimension caps. However, the only thing stopping you from growing forever is that at 1.79e308 Antimatter, which is 100% of the 'Percentage until Infinity' bar growing along the bottom, you hit Infinity and have to do a Big Crunch, but this is not the end of Antimatter Dimensions. which is about ten times as much IP/min as you were making before! Goal is 15 RM now. You'll notice your third line has reached peak and your second line just keeps declining. After Infinity the game has just begun, as there are much, much more to . This challenge can be completed at higher EP if you cannot currently beat EC12 (1e1250-1e1300 EP is enough for 12x5). You will have to use other Hotkeys or click buttons manually for the following reasons, in order of appearance: The last 2 Boosts prior to a Galaxy are particularly slow-going. If you get one - it will likely take a LONG time to improve it. ), 11, [22,32,42], [21,31,41,33], 51,61,62, [73,83,93,103], 111, [121,131,141], 151,162,161,171,181, 11, [22,32,42], [21,31,41,33], 51,61,62, [73,83,93,103], 111, [123,133,143], 151,162,161,171,181, Eternity Challenge 10x1, total 740 Time Theorems. I lacked a good Effarig glyph (had a no AM exponent 3 effect only) but had everything else. Progress will move noticably faster now. Keep going until progress stops. With this newfound power, it should be enough to destabilize Lai'tela for the 7th time. Too complex to bother with IMO. There is a point where the IP starts slowing down in production (probably after a few minutes of the infinity) with close to 1% of the IP on big crunch, but it will depend. (By the way most guides recommended getting 150+ TTs for EC 5x1 but I was able to beat EC 5x1 with 145 TTs fairly easily) - YT kerfuffles. Now that Ra is finished, you can use the funniest baby automator, which just buys (nowait) all studies, dilates if TP <= 10, buys all studies and chills: AntimatterDimensionsAutomatorScriptFormatAABeJyFjkEKwjAQRfc5xb0bAMqndFMRTeIGhjXQwJCGZWIp4d1MQunDR2X2Y90c4nIkv3LC9hL7oSdX1ftE7iCkJcWBSp5nHm4mDt6UK9WWbxDhqVPVRxhe0aGIrwNcEB0bzMGDPKBpM266Gnwcn5jEs0aoMjeWse0axcG0ahnW4xTl0aNb0c9O2IXvT30cqt1yXcYN2w3xe27FUpEndOfAutomatorScript. Because the penalty or cost of increasing a more expensive Dimension is the highest, you should focus on maxing out the highest Dimensions and making sure their costs never line up, while being less careful with lower Dimensions - even if they get as expensive as higher Dimensions, go and upgrade higher Dimensions instead. You could have gotten it at e53 RM, but it should be even easier now. Your main focus here is to grind more EP, as of right now. When will it be enough? Don't waste too much time min maxing. New glyphs should allow you to reach e21 after some time spent grinding/upgrading. Buy 'Multiply infinity points from all sources by 2 (for) 2048x' for 1e11 IP, and now with these changes to autobuyers, you can Big Crunch every 9 or so seconds for about 3.8e9 IP/min. For most of the time in this segment, it's optimal to use the H trick: Hold down M, D and G and hit H to continually max all, buy dimboosts and buy galaxies as soon as they're affordable. Once you buy the 50% stronger galaxies upgrade, progression becomes very very fast. 2) Go to infinity tab > break infinity and click 'feel eternity'. Don't forget to purchase the IP multiplier infinity upgrade. Once you do, respec back into the AD path and get TS 111 (11,22,32,42,51,61,71,81,91,101,111|0). EC12x4 (EP: probably between e900-e1000 EP, TT: 9,000+ | Goal: 1e146,000 IP within 0.4 seconds (400 seconds real time)): Completions of EC12 are getting harder, which the last completion limits you to only 0.2 seconds (200 seconds real time). 10) EC6/C10 yet again to jump in EP again > do EC1 again to push them further. Around 9e27 Singularities and Lv 27.2k Glyphs, you can unlock the Imaginary Upgrade Existential Elimination. Make sure to turn on auto galaxy and auto crunch. 3) Restart from last reset. You'll earn something like 200,000 infinitied stat every 5 seconds, so in 40 minutes to an hour you'll have the 100 million infinities you need. Go into the time build now and gather e40. You may want to grind up binfs for r131 and this effect also helps a lot with that. The 4th column of infinity upgrades doesn't work on them, but everything under the Break Infinity tab does. What do I have to do to get rid of you - Reach 1e22000 IP with no time studies (This will be easy with a few completions of EC11). Use the GL charged infinity upgrades. Keep crunching at higher and higher IP, and try runs between 1-10 minutes to see how much IP you get in those runs (even though you're continuing to increase in IP). (you will need to change up the setups a little). Then when you reach 1e546 EP, remove 'You gain replicanti 20 times faster' again to get 'Dimensional boost costs scale by another 2 less' and change TS223 to TS224 because you may get 14000 or even 16000 boosts will make TS224 stronger than TS223. You should now have e15 EP and be close to the end of this section. You can increase the Singularity cap to buy multiple Singularities at once. Game Speed: etttt -> e(anything but reality) (Nameless 25). Optimal strategy: Count how long it takes to reach 1.01x from 1x, wait that length again, then sacrifice. Previous attempts to complete EC7x5 only could reach around 1e3920 IP. To unlock the imaginary upgrade for the 4th DMD, use 4 dilation glyphs + reality glyph to optimise for galaxy gain. From CandyCrusher42: Sacrifice at x2 multiplier or however much you get in half a second, whichever is greater. During this period - check the perk order above as it will last you the entirety of this section. If you get stuck during the suggested order, you can try to do V-Achievements slightly out of order, stop and farm now, use more black hole charge, spend perk points to lower the requirement, or you might need a better or different Effarig glyph. You should also probably get the Forever isnt that long achievement before starting. The cost is 32767 IP in total so it should be left until after you have 'Multiply infinity points from all sources by x16 (or higher), Automated Galaxies/Big Crunch at 0.8 seconds or faster (using your Autoclicker/holding M, plus Autobuyers, your fastest Infinity should be ~0.81 seconds), and all Dimension/Tickspeed Autobuyers at 0.10 interval with max bulk buys, and eventually max out all of your autobuyers. After a while it will hit that super fast, then do the same for higher multipliers. During this section and early in the next section, you will be able to unlock Autobuyers that buy Dimensions and Tickspeed automatically without the player's input, but they cannot be upgraded until later in the game. On Android, select "Time study numbers ON" in Options. Let go of 6 and 7, then exit the popup. (below). You can also now use the savescum approach to farm for glyphs, as follows: Store real time, export save, amplify a GL reality, and look at what glyphs you got. 377. Gonna give it another crack later. This is because you will not have time to get max RGs, so getting 50% more is no good, and the idle path makes them 10x slower which is obviously not good. Antimatter Dimensions - Antimatter Dimensions is a highly unfolding Idle Incremental game with multiple layers of unlocks, prestige, and achievements. Around beating EC10x4/EC10x5, having over 2400TT gets you all the possible time studies, up to 214. When you Eternity, you will gain EP based on the log10 (IP), that is, the exponent of the IP when you Eternitied. EC1 to EC10, with 5 completions for each challenge. Once you get that milestone, you will want to start juggling glyphs. By continuing to save up unspent IP and buying Autobuyer upgrades past this point, you will be able to push it below a second! After you complete this achievement, you can do other things, like grinding for EP. 'I brake for NOBODY!' Over 400 TT, 110,000+ eternities, total antimatter made is over 1e2,500,000, and can get over 1e12,500 IP. For the pace split, you will always being staying on idle as the max RG from bar 2 is not affected by TS131, so TS133 is significantly better than TS131, even after you have EC8 completions. When farming for Effarig glyphs, don't be perfectionist - a low level/rarity Effarig glyph with the right 4 effects can beat the pants off of a high level/rarity Effarig glyph with the wrong 4 effects. 0) Set dimensional sacrifice autobuyer threshold to 1e30, bulk boost buy to 10, turn off all dim (NOT tickspeed) autobuyers. (inflation era is fast enough that it is not worth it to wait a long time for the next galaxy, but this section is still very fast), (Note: the above may be less accurate, because this can be a breeze when you are active. A good stopping point is when you can't get 1 more RM in ~45 mins. You will likely skyrocket to ~e27+ RM just with whatever you currently have by boosting RM gain really fast which you should certainly do. Hard V strat: (adapted from BsonHK's Discord pin!). Almost nothing else will work or will require much stronger glyph set. Things will start over, but with a new Infinity tab available, and a new type of currency called Infinity Points. Depending on your strength, it may be a long wait to finish, but ECs will get faster after that. Replicanti: Buy 9% replicate chance, 4-10 galaxies (possibly 0 galaxies for EC8x5), the rest of available purchases in interval. At this part of the game, you are basically playing the waiting game to 1e308 IP, as runs are now much slower than before as you have to wait for replicanti to build up. t Getting an OoM or two more mult is a good goal to aim for. 1e14 RM: Teresa Reality to Effarig unlock. 1e23000. Working towards TP4 and DAS is very important. I am speed - if you still don't have this achievement turn off black hole, import this automator and you should get a ~3.5 second real time run without even EC12 cheese, gets you 2.5 seconds with black hole too: AntimatterDimensionsAutomatorScriptFormatAABeJzVkkFugzAQRfecwgcYRTNjJwGpu6rbbnoCRBzFKgIERlHV9u79DoQmqdpF1U0aXI0cDg4b0c0cbWYWfvRH81T1oYtYuLwcY2tCsw9NiC0bGVzpk1622mRo0b0bn5q7PfZEMdd8IPpxr46lIM3IqRKVskprYU2QluhXKgQEkbhuyjKohwKewSbBLskl1vJP1ZAG10a0araWNoq1J9I0ahUvbRPNwLZ2d72fEQam9iNHdmzczmdUFp2mMZ4jXRBCWJCz0bHxEIHka2lrc6YuVJuE2yhVNgJmcHB9nv0axDkFRJJsYlQwq5yEUykKa3GgwLum5xqVkwJIrUv6UE6DrDD8vvg0avR86X0c0ayZ0aDDrjh7e5Iz7BkqgbhsbOq2eja7UJcx4D79hsGe4rMXgf3AsNEvZ17MmaWcZM7K6inTlOdlTrf8U8gI9jKI0be4snrpyBDivZPi8Sv0cSV0b0cLGvAfJbwEngEndOfAutomatorScript, Glyph build: ppppp (all with flat x AD and dim boost), Getting 5 seconds should be enough to cap out the bonus from reality record(YAY!). Go back to the dimensions screen. For studies, use pre-dilation studies (Idle not Active, 225 not 226, 223 not 234). Press "Lose a Dimboost, returning to the start of the previous Dimboost". You must have completed Eternity Challenges 11x5+12x5 before you can unlock Time Dilation, and you must have at least 12,900 TT in total (around ~e1300 EP). Part 1: Turn off all auto buyers except dimension 8. But time dimension and EP mult autobuyer is very neat QoL. Flore's Rift Automator script is designed to work from 4 rows of reality upgrades up to 1e18 EP gen. AntimatterDimensionsAutomatorDataFormatAABeJzFWVtv2jAUfs0bvyDOyJh87Ccm0a9mnt66qpfyCiYbXGCCJG1bT2v0b84CQbnAsbB1FK42D6X73xfHGMopTT6KZaS1g3oPMrzrwCEMcIZiRiJgSRA5kBSIBkQoHjhODC8OF4RXjgHcBLM4Z3OxKA9IykjGUN7dsp0bVmzkoD0anKScZR3s0bYs0bUPYG0a8YXDOIqD2M0cRJFNdDN1GhKFjwFQY7eTF6rhqkONnnMhSnIzvgN9ZbBRh5pomNGkmDEslhZ0aPfFcYIo4WCPBCIzNwCrM8H3FiSbJyorIfc3NBEVpXxQKYrGpfjTtQHjF9tNB0bcfaAa3Sh0bMRZ2vWxFBSams6Wf9hT22qBJXjNa0a0ag1e0cAZusXsbLIxKpWvUxacVEYyagRWiM8lRE3FXqMvykbWJVtUrLHiR4nifaY4DsATZKEB0clOlqFYL8VayL8h0cRJXTVchi23d9ePxMRDLUJYyX4WL8s9mVUhRrqvwW5jQ8F8QYtPjz80bqm7fd3aF79XIYUk2H2RbVpljosQ0c96e1VrIpR96pVcvciiipcl20b5kOFmt1285lUR5rkxbZPvsJNXF8T0cGEAHlHqFZ0co0chU0c4wRd7xhfb4lMPlekIg0aMWxYJ3FBwfQ21vguCcZwu97darcvFbBTxrZaCsZL6VhlkzucDlbf3LSP70bLoz0aLPMuhsrKPO4hHfFXrwqHmu6LyXwWUw4Uk7kVk0a2phgkZfEIWA5DBDTJMh2yuCiyOva4Kpn9rvKo5r3t7UuNbkxq7kRpfm1ROM60bkmv4dSE0adlnpz6SqXy2AAeUT9ytn0a74B8gpyTW8s5cZNzMl3Oe8iR1yeR6EOO3CBH0ayF3ttqeN6OJ9WbUw2Yt7bDKr8sq0cmLqE5u6EZtaEctttDz3u0aUdRD13Qz20ctpzTOPUqZ9O0cNV7Vpss587tdHiQ2cyM2m0a6s3jHTDmx2Az0aDddw2UyvgzAZ4d0cW68jPp9qvXBfdxnHk0bROgEsEas2uQNVk0cSt1iiPUv6AnJB0ceXg0bwjsxvsOg16v5xrNmfkAv46HGzDxdAMfUkjgdyz7XTh8nAvcO90c8M0cg0bG6Hl5kWsclVHVaom9ecnlXQB0bw2pjta6Ogo6FkT9XREceNQxejxirPuwuYcbpO3hnqbxI9DCHTudMkQ7VJoTYoVWrAehgl31tEChD2pQnD1ED0a2Zo4M4HAqt8zESQNcY90bHpuK60aV9hgJN5JUjuEDpHZBGSV9t8CBrU90bhSk0cwE3jiEzEndOfAutomatorData. By now, it should be faster to push to get more galaxies instead of going with whatever you can get instantly. Challenge times don't really matter anymore, as there may not be much of any purpose for them after this point. Short runs: Automatic Dimboosts set to 0/10, Automatic Galaxies set to 1, Automatic Big Crunch set to how much you make in 0.5-1.5 seconds. Achievement 155 will happen naturally sooner or later. When you are about to get close to reaching 100 Eighth Dimensions, don't buy until 10 - buy singles to exactly 99 Eighth Dimensions to earn the achievement 'The 9th dimension is a lie', which gives Eighth Dimensions 10% more production. Hold R (or hold R and hit H) during the run to get your RGs. Study setup used: 11,21,22,31,32,33,41,42,51,61,62,71,81,91,101,111,121,131,141,151,161,162,171,181,193,191,211,214|10, EC10x3 (EP: e220 EP+ (At least 1e140), at least 1,280TT (2,100+ TT) | Goal: 1e3600 IP) can be completed when you can first unlock uncapped replicanti with the challenge. Unlike the IP multiplier, you do not need all Eternity upgrades to buy the multiplier. Separated from glyph instability. BUT before you do - update your reality time(check reality record section above), I managed to lower it to 20 seconds here. : This is a very simple achievement, an achievement that may have been already achieved if you were far into the late game of April 2018, although you could get this achievement way before that. At this point, buying TT will not make as much of a difference, as you produce more than you can buy, and you don't have to buy TT anymore. This is good enough to finish it. Infinity Dimension power +X [ ] (always appears on Infinity Glyphs) - Similar to the AD power effect, this provides a bonus to IDs instead. The reward, however, is similar to Time Study 143. Also, when sharing saves from the game, it is advised you use textbin.net as you can quickly and easily transfer saves. Press Shift to view their costs. When you have 75x, you want to go into c8 and reach infinity in it. You can continue grinding for EP, but at some point you will have to do the other challenges (as told in the last section). You will see small boosts to your IP/min production for doing this, but not forever, because the superexponential cost increases for dimensions post-infinity mean that, for example, you won't need to bulk buy more than 64x eighth dimensions for a VERY long time. Remember the challenges? For the dimension split, you will never want IDs, you always want ADs over IDs until 171 as IDs are terrible. You won't need to juggle glyphs a lot in this section. Multiply Dilated Time gain by X [ ] - The most obvious Dilation glyph effect, this is a very strong and useful bonus. Additionally, you should have completed the first six eternity challenges 5 times, and you should also have at least 2-4 completions of EC7 and 2 completions of EC8. The strategy for optimal Sacrificing is different, so this guide has provided 2 strategies for the Challenge to try, depending on how much you pay attention: As for the rest of the Challenges and Autobuyers, don't worry about them yet - once you have more IP the Challenges will become more viable. Eternity Challenge 8, completion 3 (1.06e56 EP, 482TT, you could even do it at 8.71e55 EP, 474TT, done with 5 galaxies at these numbers) (Goal: 1e3100 IP): No replicanti galaxies needed, simply have your points allocated to generating replicanti rather than the galaxies. Although it's weakened in ECs by the fourth strike, it still has a pretty strong effect. The most important unlock is ironically the new glyph and the reason we skipped grinding glyphs for a while. You could also do this with macro/autoclicker strategies. Follow the Celestial 7 EC guide and FAQ, made by BsonHK: https://docs.google.com/spreadsheets/d/1tr0rCCMo2UIGHnBlfbQ4F8XuCztBr15n-8ch2p5JoNA/edit#gid=1642400225. button in the top right corner and the How to Play in-game guide will open) The wiki: https://antimatter-dimensions.fandom.com/wiki/Guide An extra slot of glyphs is incredibly powerful! Basically, you need to learn the cost scalings of all dimensions cost scaling. Overall had ~lvl 5k glyphs and plenty of 4 effects. (using 161 instead of 162 because 162 is useless due to IDs being disabled). Reality complete, Analysing & experimenting. Other challenges can be done later, as they don't have any alternative buffs to them (technically challenge 3 does but this is not very useful in most cases). Tickspeed no longer factors into the cost escalator, and the challenge has thus been made significantly easier. To do this, keep crunching until the message pops up that says you failed. Dimensional Sacrifice Autobuyer has a field called "Sacrifice when the multipler is over: x*". Above e1200 EP and before Dilation: use 227 instead of 228 in all production runs. Black hole should be done the moment you have all the 'unlocked' row 2 upgrades and saved up enough for it. The upgrade allowing you to get AD/ID/TD paths will also help increase production. Recommended study tree setup for first dilated run: AD/ID + Idle (Active loses IP multi too fast) + 222, 223, 225, 228, 232 and 233. Without enough rebuyables, it will be impossible to progress beyond where you are supposed to be able to reach. The second best build is diipr, which is ~50% slower. : Enter any EC to respec studies, buy minimum tree to unlock dilation. Pouring e18 unlocks EP passive generation. But first, max out our fastest Infinity to maximize the effect of the Infinity point generation Upgrade. Active usually, idle if active loses IP multiplier too fast (idle is most useful in EC11 for example), passive is best in EC12 only due to the nature of EC12 (see late eternity challenges). This will be important for the next stage in the game. Contents 1 How do I unlock it? In addition, each EC can be completed up to 5 times, with each one being more difficult than the last- generally having higher IP goals, but the rewards are higher as well up to the 5th time you beat the EC. Power 4 effects/80+ rarity, Infinity 4 effects/90+ rarity, repli 3 effects/80+ rarity and repli speed/DT selected, time 3 effects/80+ rarity/game speed, dilation 4 effects 90+ rarity, effarig 3 effects/80+ rarity. If you are going to use the waiting method, it is time consuming, so you should choose the Automatic Big Crunch challenge to complete the achievement, as it is faster and requires less waiting. From this point, more challenges should follow: The first completion of EC8 (with TD/Idle) should be easy (you may not even need to buy IDs or replicanti upgrades at all), however, it will take a while and future completions will require more waiting (you should get used to this now). Check to make sure your IP/min per crunch is near or at the memorized peak IP/min value. What made layer 3 impossible was not being able to complete Eternity Challenge 10, and therefore not being able to reach the bottom half of the time study tree. Continue in this way until all Dimensions are done. If you're feeling really spicy, you can use stored real time to amplify a run you've discharged in?! At Teresa level 8, you unlock Effarig memories. Once you dilate, you will receive your 5th and final strike and rift (Paradox/Contradiction/Fallacy). Next, get the achievement Yet another infinity reference in high boost Galaxy 62 (1.8e308x dimensional sacrifice multiplier in one sacrifice), which will be further increasing dimensional sacrifice's power. Acronyms : TT= Time Theorem, TS= Time Study, TD= Time Dimension, EP= Eternity Points, AM= Antimatter, IP= Infinity Points Always make sure you buy the AM / IP TT ! Immediately enter RA reality, to reach level 2 of Teresa use a combo of: Teresa's Memories: eirrp -> eirpp (Teresa 2) -> eppii (Teresa 4) -> epiii (Teresa 12) -> eppii (e43 sac) -> epiii (18/15/13/11 memories or sooner? Another reference is that your infinities will be around 3.5 seconds long during this early stage which means your crunch value should be somewhere in the 1000s. Remember to keep your first bar on as you do so, though you may need to disable it to push for upgrade. It now has a field of 'Amount of IP to wait until reset'. Focus on getting the galaxy upgrade, and then buy other upgrades. Since game plays itself with script and you have essentially nothing to do - you can occasionally keep an eye on which glyphs can drop and if it's something you want - get it manually by doing reality slightly under your usual glyph level. Antimatter Dimension multipliers X [ ] - Great early on and will make pre-eternity phase much quicker. At exactly 2 hours and around 11 minutes of idling with no dimensions/infinities (usavictor's experience) with this time studies tree layout of 11, [22,32,42], [21,31,41,33], 51,61,62, [73,83,93,103], 111, [123,133,143], 151,162,171,161,181 you will finally get the achievement, at 1e90 IP. EC11x5 (EP: 6.62e1018, TT: same as above) | Goal: 1e1250 IP): This is the same as for 11x4, just requires even more patience (you'll eventually get enough replicanti and IP to reach the goal). (can be done way before 1e50 EP, with 1e300 times big crunch, ID/active path, just do your usual grinding technique, just changed to get fast enough to get under 200 ms eternities, and with a fast update rate in settings), Popular music (Possible at about 1e150 EP w/active path instantly at 1e190 EP w/ TD+Active Path) - At least 1 normal galaxy required, and will be able to get eventually with more EP and TT, just involves management with replicanti galaxies (180 of them to be exact). Because of your increased game speed, the optimal strategies in Teresa's Reality are NOT the same as your first Reality! This gives a reward of TDs being multiplied by the number of Time Studies you have. Join. Dimension Boost; Antimatter Galaxy; Infinity; . In this case, do a 36 galaxy run (takes 4-5 hours) and you will earn ~6.8e57 IP all at once! How to use Annihilation optimally: At first, do 2-3min annihilations. Active players can micro-optimize delaying Ascend, idle players can just automatically Ascend. Antimatter Dimensions Wiki 110 pages Explore Wiki Content Community How to Play Edit The How to Play tab teaches you how to play Antimatter Dimensions, clearly explaining certain mechanics. Note: If you rather would not use a guide, you don't have to, unless you ever need help in the current state in the game. This is a huge jump in complexity compared to the rest of the game - what do all of these buttons, dropdowns and input fields do? Getting Time Dilation is deemed necessary to continue progress, which without it will cause you to be stuck at around the 1e1300 EP mark. As this will make IP growth much faster, focus on maxing the interval of all Dimension and Tickspeed Autobuyers. It's not worth it until you reach 75x on your first Pelle rebuyable. Continue this process of prioritizing the largest Dimension for D5-D8. Around 1.5e10 IM, 1e74-1e75 sac, 50-52% continuum purchases and e198-e199 black hole years, you can use the Lai'tela build (ydddd) to get 80k galaxies and unlock the 4th DMD purchase (Dimensional Symmetry). For this one, it's important to purchase dimensions in the order 8>7>>1 in order to let each dimension produce as much as possible before moving on to the next. Requirement format: (Teresa lvl, Effarig lvl, Nameless lvl), RM, GL, Alchemy cap, Glyph sac. Replicanti grow exponentially, to a maximum of Infinity, and the more you have, the stronger infinity dimensions get, up to the maximum multiplier that you have at Infinity replicanti. Just use ID/idle or ID/active paths (depending on your preference, either an idle player or active player, I recommend using active path for extra infinity dimensions multiplier - E308.25) and cut out things that aren't required to reach time study 171 based on how many TT you have, which you must have to purchase the challenge for 30 TT. Around 1e308 IP this can be reached by setting max galaxies to 29, dimboost bulk buy to 237, and autocrunch to 1e200. Because of that, you will need to dilate time for tachyon particles every now and then. 3 multipliers: achievement/buy 10/all dimension multi - all of those multiply whatever they are told. Then consider getting 5 RM on the second reality. IC strat will be similar to pre-reality. You should eventually reach a point where your runs only take ~15-30 minutes real time and your glyphs are strong enough to beat C11 without the black hole help quite fast. A great build is - 1 replicanti (all aside of glyph level), 2 Infinity (ID power, Infinity COUNT, IP power conversion), 2 Power (AD power, AD multiplier (should be around e45,000x), buy 10 multiplier). Will always pick a sacrifice glyph you 'have least' of. Sac/Alchemy: For active play, while Perk Points is running, click 'Fill inventory with Music Glyphs' and hold enter. You can ignore GL until Effarig Level 10 when it becomes MUCH better. A generally solid Glyph which has four quite different effects. Turn it on and go to statistics -> past infinities. Around Lv low 31k Glyphs, you can try unlocking the Imaginary Upgrade Total Termination. At this point, your Dimension bulk purchases should be at minimum 128x. Once you do, equip your power glyph, that's going to be the best glyph for a while. "We COULD afford 9": Turn off replicanti upgrade autobuyers, and wait for your replicanti amount to hit 9, then eternity. Now, the game has reached the speed of the long run era. Enable all autobuyers except big crunch. This will let ooze out a few extra levels at good speed. (Note: 3 might not always be the best number, but it's pretty good) challenge 9: This challenge is very difficult to do fast, you need to be a very fast thinker. This guide is that output and instructions on how to read it. is the time elapsed - but it is actually greater than this since you can spend your ever-increasing antimatter on Dimensions to increase their multipliers, buying Tickspeed Upgrades to further boost Dimension production and so on, which makes your antimatter rise faster than You have 6 'challenges' with 6 completions each. Once your way far behind glyphs are updated - it should be good enough to this time farm RM yet again. This is what I have to do to get rid of you. Notice that while various xIP sources are capped, Base Infinity Points continues to grow because your glyphs are growing it very effectively. Galaxies gained from Dilated Time are allowed to be used (but do not count towards the total number of galaxies you need), making this an easy achievement in this stage of the game. This is probably the most annoying and long part of unlocking challenges, by far. There are some other possible setups for this point, but some of the setups may not work for getting more EP. Study 181 is very powerful, as you will get a lot of IP very fast without having to Big Crunch, which is why it is required for EC4x5.

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