fallout: new vegas do companions need ammo fallout: new vegas do companions need ammo

david littleproud partner

fallout: new vegas do companions need ammoPor

May 20, 2023

The best answers are voted up and rise to the top, Not the answer you're looking for? 1. 2023 GAMESPOT, A FANDOM COMPANY. Companions default armor doesn't degrade and their default weapons don't run out of ammo. There are 8 main companions in Fallout: New Vegas that you can unlock by completing quests, killing enemies, or using skills. Surely enough she burns through ammo quite quickly. Why did DOS-based Windows require HIMEM.SYS to boot? How do I stop the Flickering on Mode 13h? Yet another way is to tell the companion to wait, which appears to replenish the companion's health and remove the poisoning. The moment you give them something different they'll need ammo to use with it. Nice one Posts:3473 Joined:Thu Jun 21, 2007 5:30 am Copyright 2023 Black Tree Gaming Ltd. All rights reserved. This add-on increases the number of unique weapons, weapon mods and powerful ammunition types and adds other ammo recipes to be discovered in the Mojave Wasteland. Companions in the player's party deal damage based on the game's difficulty setting. Alternatively treating them with stimpaks very quickly after they are poisoned will prevent their health from becoming negative and actually heal them instead of killing them. Companions will tend to take safer, if longer, routes to the player if separated, however, should the player be traversing steep ledges or cliffs they may fall resulting in them becoming unconscious, or die if in Hardcore mode. What positional accuracy (ie, arc seconds) is necessary to view Saturn, Uranus, beyond? Does a password policy with a restriction of repeated characters increase security? Mercenaries mode is a special mode in Resident Evil 4 Remake that challenges players to survive and score as many points as they can against waves of enemies, with all sorts of ways to extend time, gain score multipliers, and more. Why are players required to record the moves in World Championship Classical games? Manage all your favorite fandoms in one place! This also applies to non-human companions who cannot wear armor, i.e. The weapon must be stronger then the original weapon the companion uses. All trademarks are property of their respective owners in the US and other countries. This should "reset" their statistics, and upon completing the combat encounter, they should auto-heal just as normal. Unless you are getting the 50% companion damage bonus from 10 charisma though their default weapons are generally the best choice. The ammo is hidden and not useable by . All eight permanent companions in Fallout: New Vegas. Frankly speaking, the fully upgraded Hunting Rifle feels like the best non-energy based two-handed rifle in the game, despite not being the largest caliber gun in the game. Has the cause of a rocket failure ever been mis-identified, such that another launch failed due to the same problem? Copyright 2023 Black Tree Gaming Ltd. All rights reserved. A new Elder Scrolls game? So I don't know exactly what will happen when they run out yet. This mod allows companions to use almost any weapon as a companion weapon, with an auto refill for the ammo supply. For settlers things work slightly differently than with companions. New comments cannot be posted and votes cannot be cast. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. 5 Followers have Magical Companion Ammo for their default guns, but if you want them to use any other weapons, you'll need to supply them with ammo. Or the .38 ammo type at least (due to beginning with a pipe pistol)? Can I use my Coinbase address to receive bitcoin? After that, hardcore mode can be turned back on. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. as ronr42 said, their default equipment does not degrade, but if you give them your own armor and weapon and they use it, they will degrade and you have to give them ammo, too. @DCShannon Is it a magic gun too? Arqade is a question and answer site for passionate videogamers on all platforms. What is Wario dropping at the end of Super Mario Land 2 and why? She will also accept apparel specific to the White Glove Society, and giving her the items White Glove Society attire or formal wear, will result in her teaching the unarmed move Scribe Counter. @DCShannon I'll have to keep a closer eye on them to see. When the companions wear armor , does the armor wear off after time ? Fallout New Vegas Hidden Weapon Extra Ammo. Will followers swap weapons "intelligently"? To fix this, tell your companion to wait outside. If you go along the vanilla companions personal questline and complete them, I believe they all gain some major updates to weapons and armor. Magical companion ammo is a special ammunition type that companions with ranged weaponry use when no regular ammunition is currently within their inventory. My cousin was one of the companions and he just wouldn't stfu about how much ammo he was burning through. Which quests should I take to get an independent New Vegas and happy endings? Would she use up that ammo? You're browsing the GameFAQs Message Boards as a guest. Some people are proof that G-d exists; evolution would have prevented them. Magical companion ammo (Fallout: New Vegas), Do Not Sell or Share My Personal Information. There is a way to get all 6 humanoid companions - check. This mod allows permanent teammates and temporary followers to use most weapons with unlimited ammo (scripted refill). Do companions use ammo??? Can Gun Runner's Arsenal Mods be attached to any weapon in Fallout New Vegas. While actively following, permanent companions are treated as essential (unless playing on Hardcore Mode - see below). In. It's normally $20, but on Steam New Vegas goes on sale multiple times. They also have more action points than you do. Espaol - Latinoamrica (Spanish - Latin America). The results will be all the mods available for that companion, starting with the most downloaded mods. Folder's list view has different sized fonts in different folders. However, I think I found evidence that it happens just now, at least on Hardcore mode/Very Hard . It only takes a minute to sign up. Go on nexus and type the name of each companion into the search panel. These companions are only available while playing the Dead Money add-on, they are only temporary and will not follow the Courier around as standard companions do: These companions are only available while playing the Honest Hearts add-on, they are only temporary and will not follow the Courier around as standard companions do: Temporary followers are NPCs that can accompany the player character during quests, or they might even offer their support only for a limited time or within a certain area. The guns run on MCA ammunition, so they just clog up the inventory. This may not always hold true, however; giving multiple copies of the same outfit to a companion may result in them equipping an inferior copy, despite the difference in DT. I believe that you can you a weapon that uses the same ammunition and the ammunition perk still applies hope it helps. How do I attach the ballast to the B-39 . This Indiana Jones 5 trailer was revealed during Star Wars Celebration 2023. Learn more about Stack Overflow the company, and our products. As of a patch some time ago, companions' weapons degrade per attack at the same rate as the Courier's. Armor degrades based on damage taken. Magical companion ammo is a type of ammunition in Fallout: New Vegas. Can you still use Commanders Strike if the only attack available to forego is an attack against an ally? This has unlimited Ammo and can only be used by Boone. If equipping followers with a better weapon, (DPS is checked) add ammunition and check its count from time to time - they seem to hold on to the new weapon when out of ammunition or switch to melee instead. Valve Corporation. You may need to completely dismiss the follower from your party. This mod allows companions to use any weapon as a companion weapon, with unlimited ammo. However, as Nerve is currently implemented, only the damage boost is ever applied to companions, limiting the usefulness of a high charisma build significantly. Unlike permanent companions, temporary companions do not use the companion wheel, do not heal automatically, and with the exception of Deputy Beagle, do not have an option to exchange equipment. #1 Quiet Wolf Aug 17, 2014 @ 5:37am If you go along the vanilla companions personal questline and complete them, I believe they all gain some major updates to weapons and armor. There are a few places you can pick up Fallout: New Vegas, but only two of them are worth your time: Steam or GOG. Once that companion is knocked out the fighting stops. You have to supply them with ammo. -removed world placement of companion ammo source. Lily Bowen, Rex, and ED-E. Giving an energy weapons-user certain optimized ammunition types added with Gun Runners' Arsenal can influence their overall carry weight in Hardcore mode due to the ammunition's reduced weight. All 8 companions have very different. However other sources online report that companion's weapons won't break and that you should use surplus ammo for them to save caps. Companions are controlled via the Companion wheel. Looks like i really need to make a full Legion playthrough. Veronica is a Brotherhood of Steel agent that can become a follower fairly early on in the game. Do companions need ammo for weapons you give them and is Boones default weapon good. What is this? ], Veronica won't walk around with me anymore. Set Target. RELATED: Fallout New Vegas: 10 Best Mods You Need To Try My companions only have the guns I give them. Effect of a "bad grade" in grad school applications. All rights reserved. Copyright 2023 Robin Scott. The only way to kill a companion outside of console commands and hardcore mode is too serve them up as the replacement for, All companions in the base game initially had a basic concept design made by, Several remaining resources point to the game having at one point allowing the ability to have multiple humanoid companions. Has the Melford Hall manuscript poem "Whoso terms love a fire" been attributed to any poetDonne, Roe, or other? In regards to weapons, each companion has their own Strength limitations, they will suffer accuracy penalties just like the Courier if trying to use a weapon that has a higher strength requirement than they possess. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. The thing I do is basically have her use the ammo that I used to use in my old guns, ie, I changed my sniper to .50 cal ammo, so I have a lot of spare 308, so I try and find something worthwhile that's a .308, etc. Where do you find the key for the 2nd floor of the broadcast building at Black Mountain? How many players quit playing the game when they got stuck on an endless loading screen? rev2023.5.1.43405. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. Macready uses ammo supply differently when equipped in power armor, Equipping clothes with other commands won't equip the clothes. Top Voted Answer. Did you give them ammo for it? By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. 2 things must happen before the companion will switch to the selected weapon you have given to it. (reference begins at 9:11:11), Do Not Sell or Share My Personal Information, Acquiring companions is necessary for the, Permanent companions are controlled via the. So Nerve grants a total bonus of +50% damage and damage threshold to companions with 10 Charisma and only +5% to both at 1 Charisma. When the ammunition is dropped, you cannot pick it up again. It originally had . -removed world placement of companion ammo source. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. This may not be completely fixed in player/1.20.352: There was an instance of Rex and/or EDE attacking the human companions upon returning to The Lucky 38: This only seems to have been corrected after going back a couple saves and removing all remaining inventory from Rex; see more details at. not with their companion weapon .well they use companion ammo that has limitless supply. Why is it shorter than a normal address? Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. Piper uses a standard 10mm pistol. If the null hypothesis is never really true, is there a point to using a statistical test without a priori power analysis? pls help. Yep, unfortunately you do need to give the companions ammo. Privacy Policy. I'm curious if you've noticed them run out of ammo with other guns. Companions Infinite Ammo version 1.1 This mod allows companions to use any weapon as a companion weapon, with unlimited ammo. I crafted a much stronger one to give to her hoping she would use it instead of her normal 10mm. It can also be the only needed source of ammo for an energy weapon character as it may spawn more than 2000 cells weekly. thanks for testing, looks like giving alternate guns stlil requires ammo. The poison will cause your companion to go unconscious a few times, but the poison will eventually wear off. Directed by James Mangold, the movie also stars Phoebe Waller-Bridge, Antonio Banderas, John Rhys-Davies, Shaunette Renee Wilson, Thomas Kretschmann, Toby Jones, Boyd Holbrook, Oliver Richters, Ethann Isidore, and Mads Mikkelsen. Mini nukes for the fatman do actually get consumed and I'd guess (although haven't tested) that this is also true for missiles. This should not be needed for any companion or follower as the are now covered by the script. Install hundreds of mods with the click of a button. A solution is recruiting the one that the other companions are ganging up on, so that they are essential. For more information, please see our Generating points along line with specifying the origin of point generation in QGIS. Magical companion ammo is a type of ammunition in Fallout: New Vegas . The personalities of the companions in Fallout: New Vegas are all quite interesting, but one of the most interesting in the game is Veronica. This is more prone to happen if one chooses to wait for the companion, however. Mysteriously, the Courier will have it. Companions will refuse to wear or even carry faction-specific apparel, except apparel corresponding to their own faction. Giving invalid faction apparel to a companion will result in that companion immediately dropping the item (see Bugs for errors that occur with this); it is not returned, but must be picked up from the ground. Connect and share knowledge within a single location that is structured and easy to search. and our Improving the copy in the close modal and post notices - 2023 edition, New blog post from our CEO Prashanth: Community is the future of AI, Screenshot of the Week #89 [Submissions Closed, Vote Now! Are there any mods that remove all the default gear from compaions? Companions are only essential while recruited, which means they can be killed both before they are recruited and after told to leave. The player can have one humanoid and one non-humanoid companion (Rex or ED-E) in their party at a time . Log in to view your list of favourite games. Some assets in this file belong to other authors. Temporary solution is sending your companion home or to the Lucky 38 then recruiting them again. Fallout Wiki is a FANDOM Games Community. Also to expand that further, their default weapons use a unique ammo called "Magical Companion Ammo". If the next one is called, because of his MO, the underwear bomber, you'll know I'm on to something. Issuing a command without a target will simply result in nothing. Only 10 shots. Xxfirebird95xX - 11 years ago - report. As noted in previous answers, companions do use ammo for their equipped weapon, other than their default. This allows you to freely choose which weapons your companion will use, without having to worry about their ammo supply. updated Jul 11, 2018 There are 8 main companions in Fallout: New Vegas that you can unlock by completing quests, killing enemies, or using skills. This seems at odds with the answer provided by Corey for companions, but they could be a special case? Yes, they use ammo. Will companions/settlers still run out of ammo if I give them a matching gun? It was so untested that with some luck in 2-3 game weeks you can literally buy the entire Gun Runners' stock just from selling what you find there. They can also wear all types of armor and power armor that is not related to a faction, even without having the Power Armor Training perk. Followers have Magical Companion Ammo for their default guns, but if you want them to use any other weapons, you'll need to supply them with ammo. Stats in Fallout 1 and 2 (and Tactics) work differently than the newer games. Magical companion ammo is infinite (unless certain conditions are met) and hidden, e.g. Characteristics Magical companion ammo is a special ammunition type that companions with ranged weaponry use when no regular ammunition is currently within their inventory. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. The only time companions will have infinite ammo is when they use their default weapons. After reacquiring them later on, if their health has not been replenished, have them engage in combat with an enemy (preferably weak and non-poisonous, to be safe). It is impossible to give it back. Are there any canonical examples of the Prime Directive being broken that aren't shown on screen? Log in to view your list of favourite games. 2023 GAMESPOT, A FANDOM COMPANY. If it's like NV, the 10MM ammo Piper uses for her default gun is actually different from normal 10MM ammo. Deputy Beagle is a weird exception. Improving the copy in the close modal and post notices - 2023 edition, New blog post from our CEO Prashanth: Community is the future of AI, Screenshot of the Week #89 [Submissions Closed, Vote Now! [random, baseless argument that companions are OP because they don't use ammo.]. If I give them an upgraded pipe auto pistol or pipe rifle will they now need bullets? http://www.nexusmods.com/newvegas/mods/34912/. Cookie Notice Some of it is really ugly. The best answers are voted up and rise to the top, Not the answer you're looking for? When you give them a different weapon to use, you have to give them ammo for it. unfortunately when i equiped it to her she pulled it out, then when we got into combat went back to her default 10mm :(. Forged in Gods very flames! Guns do require ammo for your follower to use if it is not the default weapon they come with. Arqade is a question and answer site for passionate videogamers on all platforms. This can happen to ED-E. How to defend a settlement against charred feral ghouls? All rights reserved. Watch the Indiana Jones and the Dial of Destiny trailer for the upcoming Indiana Jones movie, opening in theaters on June 30, 2023.Harrison Ford returns as the legendary hero archaeologist in the highly anticipated fifth installment in the iconic Indiana Jones movie franchise. Confused about it, the Vault didn't help me. @DCShannon I found a thread on reddit that suggested modding the companion weapons and giving it back to them and they can use it with their infinite ammo. I never game my companions other weapons so I can't confirm or refute this. All rights reserved. All permanent companions have a unique quest line that can be followed in order to "upgrade" them, usually giving them new armor or new perks. ALL RIGHTS RESERVED. Manage all your favorite fandoms in one place! Have Agility at 10. On the PlayStation 3, this can be fixed by telling the companions to use melee or ranged and switch back to what they were using. wait, no arguing? As noted in previous answers, companions do use ammo for their equipped weapon, other than their default. Generic Doubly-Linked-Lists C implementation. I know Raul changes to his Mexican Cowboy outfit (can't spell the right word) if you go that route, so I don't bother giving them armor or weapons after a while. Dread_nought 11 years ago #2. Morrowind May Modathon and Skywind Gameplay Preview. Same as how there's special "companion arrows" in Skyrim. Connect and share knowledge within a single location that is structured and easy to search. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. In this Legend of Zelda Tears of the Kingdom trailer breakdown, Logan Plant highlights Link's four new powers, along with bringing some speculation surrounding some hidden bits tucked away in the gameplay. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. No. Fallout: New Vegas NPC Commands For almost all NPC commands, the NPC must be targeted before typing the command. Which was the first Sci-Fi story to predict obnoxious "robo calls"? -spoilers-. As a former member of NCR First Recon, Craig Boone will carry or wear any NCR faction apparel. She will not wear these items, however, because their DT is inferior to her default clothing. If commutes with all generators, then Casimir operator? Not sure about gear degrading, but Companions Infinite Ammo-mod saves you a lot of higher-end ammo, especially if you give Boone the All-American like I do every replay, it's become a habit since he stole it the first time. Learn more about Stack Overflow the company, and our products. Reddit and its partners use cookies and similar technologies to provide you with a better experience. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. Which language's style guidelines should be used when writing code that is supposed to be called from another language? Furthermore, depending on a companion's preferred weapon type, damage can be increased even further by buying improved ammunition, or crafting it with Hand Loader or Vigilant Recycler. Why did US v. Assange skip the court of appeal? Embedded hyperlinks in a thesis or research paper. When you give them a different weapon to use, you have to give them ammo for it. Archived post. My follower picked up a gamma pistol and a few rounds along our travels, and ran out of ammo shortly after. Using the console command "resurrect" on a companion (even while the companion is still alive) will strip them of any and all items given to them. Well, they did in 1 and 2. tell him he is stupid because you vaguely remember companions using up ammo with their default weapon, it's not easy being this awesome and modest. They need to be given ammo for the new weapon and they do degrade over time. It is possible to have up to two legitimately acquired companions in the party (one humanoid and one non-humanoid). The powerful open-source mod manager from Nexus Mods. They switched back to their default weapon and can't use the gamma pistol until I give them more rounds. How do I not fail The Legend of the Star quest? Followers used ammo? oh that is cool thanks. Copyright 2023 Robin Scott. ALL RIGHTS RESERVED. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. I've tried this with other companions, and they will use the new weapon, but only if you give them ammo, which they then consume until it is gone, at which point they switch back to their default gun with its magic ammo. I certainly was a little thrown in the newer games when it came up. Version 1.1. They only change gear if they are given gear that has a better Damage Threshold than their own outfits. Only Boone and Veronica are able to carry or wear faction apparel. Companions are special non-player characters who follow the player, aid them in combat, and provide a unique perk as long as they're in the player's party (whether following them or waiting; the perk stops applying when they're dismissed). For instance, all settlers carry a standard pipe pistol using the .38 bullet. @Iszi You can't see the gun in their inventory, so yeah it's a magic gun too. It's been a while since I played, but I don't think followers ever used ammo. ], Guards not equipping the items I give them. Each companion has there own weapon, Boones Scoped Hunting Rifle for example. If you have several companions in the Lucky 38 at one time and leave weapons lying around, they may start to fight each other, and will die due to the fact that they are no longer listed as an essential. However, after waiting for a certain amount of time, companions will return to where they were originally recruited. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. How do I get to the Boomers without being blown up. How do i give my companion a different weapon (gun) So i have rex and cass currently, everytime i try to put a perfect condition weapon in cass' inventory she would still use the caravan shotgun, is there a specific weapon type i have to give her or smth? Should one tell their companion to wait for them at the Lucky 38, they will be waiting in the presidential suite ready to be rehired at any given time. The reason for this working is simply because, in casual mode, companions are set as essential and cannot die. As I said in the post the comment was made on, I suspected that this was possible, but couldn't prove it. Skeever taught it to me From what ive seen of my nephew playing, ammo for companions doesnt matter. All permanent companions' default weapons have unlimited ammunition. Morrowind May Modathon and Skywind Gameplay Preview. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Craig Boone has an endless amount of .308 rounds for his hunting rifle, and as there is only his clothing in his inventory, the magical companion ammo is hidden. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets. AmenoLT (Topic Creator) 11 years ago #3. A player character with a starting Charisma of 1 can boost their companion's nerve to the maximum by use of an Empathy Synthesizer, Intense Training, Party Time Mentats (+5), high Survival (so that alcohol adds +3 Charisma), or stacking moonshine with another type of alcohol. I haven't tested that yet myself. Weapons with a higher DAM that you give them do need ammunition supplied. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I know a spell that'll make you show your true form! Note that it can take 20+ stimpaks to fully heal Rex. Each companion also has a special attribute referred to in the game as Nerve. If I give a gun that uses the same ammo type as the default gun carried by companions/settlers, will they still run out of ammo? tell your cousin to stop using the pew pew, and be a man and use a recharging pistol. Can I use an 11 watt LED bulb in a lamp rated for 8.6 watts maximum?

316 Greenwich Street 316b, Articles F

home bargains hair styling productskaren walden military

fallout: new vegas do companions need ammo